Red Lion Three wrote:Gandalf - I may be a bit late tonight (10-15 mins), don't know yet. Apologies if so - I'm sure you're eager for a bit of splat-the-rat and goblin-hobblin'.
OK - thanks for the heads up and rhyming couplets.
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Red Lion Three wrote:Gandalf - I may be a bit late tonight (10-15 mins), don't know yet. Apologies if so - I'm sure you're eager for a bit of splat-the-rat and goblin-hobblin'.



he picks it up and runs for the line. SGF can blitz in... but rolls two pushes. Never mind, a snotling can hit him.... and rolls red skull - and dies!! It was one of my level 4 snotlings too! The ball carrier dodges clear and scores. 1-1Moose wrote:yea no worries Rav what days suit you? im playing DnD on Monday but other than that i should be free
lawastooshort wrote:2-1 to the Skaven
http://gandalfgames.net/bbdb/matchdetai ... tch_id=129
Brief report - The Dark Elves lost the toss and scored in Turn 3, and came very close to getting the defensive touchdown in the first half after some 1s ruined my ball handling attempts. However a dashing gutter runner smashed down the Dark Elf ball carrier in Turn 7 and suddenly the ball was up the other endzone in the hands of a second gutter runner... 1-1 at half time. If I hadn't got that elf down it would have been 2-0 to the Elves and NJ would have 90% won.
Second half the Skaven attacked in an as-sturdy-as-rats-can-make-em cage up the right and suddenly had a bit of a player advantage - my injury dice were good, and MB/PO made them better with 3 Badly Hurt, 1 Strained Groin, and 1 Dead Elf. And as NJ said, the sensible option was to stall horribly, which worked fairly securely until the Turn 16 score. NJ got a consolation Smashed Ankle on a linerat in his last turn, which I didn't apothecary, which was not necessarily the right decision.




Gandalf wrote:The Ogres aren't too fussy about who they bludgeon.
However they did seem to replace Mighty Blow with Mighty Tickle for my last game. I need to borrow la's 2D6 skills. Dodge is going to help you out too, so I'd be surprised if I inflict more than 3 casualties.


notjarvis wrote:Gandalf wrote:The Ogres aren't too fussy about who they bludgeon.
However they did seem to replace Mighty Blow with Mighty Tickle for my last game. I need to borrow la's 2D6 skills. Dodge is going to help you out too, so I'd be surprised if I inflict more than 3 casualties.
My predicition is more 4-5.
If They can get 4 casualties versus Rats - I think the Ogres will cream them
Gandalf wrote:notjarvis wrote:Gandalf wrote:The Ogres aren't too fussy about who they bludgeon.
However they did seem to replace Mighty Blow with Mighty Tickle for my last game. I need to borrow la's 2D6 skills. Dodge is going to help you out too, so I'd be surprised if I inflict more than 3 casualties.
My predicition is more 4-5.
If They can get 4 casualties versus Rats - I think the Ogres will cream them
Huh? The dark elves are better placed than the rats to resist injury - as you have more block/dodge/wrestle and higher armour than the rats - and the ogres haven't improved their damage-causing powers since playing Skaven.


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