Reviving the league

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Gandalf
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Re: Reviving the league

Postby Gandalf » Sat Feb 01, 2014 12:02 am

No Morde, Adept or Wyld will mean 5 yes.

I think all we can do with that is have an open league of 5, play each other once and I can keep track on the forum who has played who. I don't see a particular need for a schedule to start with - just play who you can/whoever turns up but we might have to be a bit more organized towards the end.

Post match reports in the RT cup season 1 thread I guess.
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Re: Reviving the league

Postby Adept » Sat Feb 01, 2014 5:31 pm

I'm looking forward to seeing juicy writeups.  :)
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Raveen
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Re: Reviving the league

Postby Raveen » Sun Feb 02, 2014 6:00 pm

Are we starting today? Also, I have an old school friend who may want to join, I assume that wouldn't be a problem? If he's interested I'll direct him here as well as to the league in game.
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Re: Reviving the league

Postby Idanmel » Sun Feb 02, 2014 6:06 pm

Yeah, we're starting today. Check the matches on the first post in the RT Cup Season 1 thread.
Ints kill nans, probes kill bombers.
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Re: Reviving the league

Postby notjarvis » Mon Feb 03, 2014 10:44 am

Sounds good to me rav.

The open league makes it easier to drop people in>

For reference by the way - I read to my kids every night - so on days we play I will probably get there about 08:15-08:30 at the earliest.
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Re: Reviving the league

Postby Raveen » Mon Feb 03, 2014 1:02 pm

Nj, fancy lining up for a game next Sunday? 8:15/30 is fine so long as I know in advance. We could even get a game in early if we can arrange something this week.

@Gandy/Idan - How long was the game with 2 min turns? And did either of you feel rushed with that limit (I'm guessing that as the game went on Gandy was less and less pressured ;) )?
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Re: Reviving the league

Postby Gandalf » Mon Feb 03, 2014 1:31 pm

There was indeed less and less I could do as the game went on...

It was a bit more pressured, yes, but we adjusted to it OK, it took 70-80 minutes altogether I think. There were times when I just sat there and stared and thought, and then realised I only had 75 seconds left of my turn...
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Re: Reviving the league

Postby Raveen » Mon Feb 03, 2014 2:26 pm

There's your problem right there, you need to cut down on thinking!
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Re: Reviving the league

Postby Gandalf » Mon Feb 03, 2014 9:22 pm

Well indeed, it's an adjustment but I'm happy it make it, I was pleasantly surprised at the time when we finished, compared to a 4 min/turn game.
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Re: Reviving the league

Postby Raveen » Sun Feb 09, 2014 3:57 pm

Are we still on for tonight nj? I need to sort out my port forwarding so I'll try to get started at 8
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Re: Reviving the league

Postby notjarvis » Sun Feb 09, 2014 6:49 pm

[quote=&quot;Raveen&quot;]
Are we still on for tonight nj? I need to sort out my port forwarding so I'll try to get started at 8
[/quote]

yup. should be around 8:15-8:30. Start putting them to bed around 7:30


P.S. Has the rt forums seemed slow for anyone else over the last couple of days?
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Re: Reviving the league

Postby Raveen » Sun Feb 09, 2014 8:09 pm

Can't say I've noticed a slow down.
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Re: Reviving the league

Postby Gandalf » Mon Feb 10, 2014 1:30 pm

Given Rav isn't around this weekend and I'm not around the one after, I propose the following matches.

Sun 15th : Notj vs. Gandalf
Sun 22nd : Notj / Rav vs. Idan / Spinx in some combination.
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Re: Reviving the league

Postby Raveen » Mon Feb 10, 2014 2:15 pm

Sounds good. I'll be in touch if I'm given permission but it seems unlikely.
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