
A glorious victory of hitting people hard in the face over actual talent and skill!
Pre-game I was able to buy a wizard, a bribe and a babe. Two of these would be useful, one not at all...
The Wanderers won the toss and elected to kick to the Carrions. A bit of good luck (and possible bribery to the Stagocalypse boys) saw Bee Tiered missing the game with a norse helmet embedded in his privates. This allowed the Carrions to set up for three solid, mighty blow, hits on the LOS.
as the game kicked off, so did the crowd. Hungry for blood the Carrions' fans invaded the pitch leaving 2 of the 3 line-elfs on the LOS stunned. Unfortunately both of the Carrions' Throw-Ras were also left dirt napping.
Never mind thought the Carrions, let's hit some Elves anyway. The first blitz of the game saw Alan go off crying. A block from a Tomb Guardian sent the last standing, and very nervous line-elf on the LOS off too (I think). The ball was miraculously picked up by a blitz-ra and the Carrions caged up with 4 guardians surrounding him. They marched slowly up the pitch, smacking every elf they could, supported by the rest of the team. Attrition was taking it's toll on the Wanderers and numbers were solidly in my favour. Mighty blow does nasty things to Av 7 as nj and Idan will attest. I was also able to gang foul with relative impunity thanks to my bribe and Grisley Phillips was getting his foot stuck in left, right and centre.
The cage got the ball to within 6 squares of the endzone when it got Wood Elfed. In one of those spectacular, acrobatic and annoying moves a dauntless line-elf dodged through tacklezones, leapt into the cage and knocked down the ball carrier in a 2D against block (double stars for the record

). Luck swung back to my side though as the ball scattered to my Tomb Guardian who managed to catch it on a critical 6, shattering the dreams of Throw-Ra Gone Pertwee who was waiting, Lineker like, to snatch the glory. It was the work of a moment in my last turn of the half to splatter the elf out of the way and stumble forward with 1 GFI for the score.
The Elves had 1 turn at the end of the half but couldn't get the pushes to work for a 1TTD as they were up against a spread out set up of ST 5 players.
Half Time - 1-0 to the CarrionsThe two drive ends allowed a good proportion of the knocked out elves to come back so I was facing seven or eight players at the start of the second half. I kicked to the elves and their thrower secured it happily. Gandalf played a canny game of sending two players down my left flank, exposed because I was playing zone defence but keeping away from the sidelines due to that frenzy wardancer. The Wardancer was hanging back on my right, just out of comfortable reach. I was able to engage the attacking elves as much as possible, my tackle Blitz-Ra and a couple of Guardians squeezing them onto the sidelines but not really being able to keep the slippery buggers tied up.
Gandalf saw my formation drifting left and chose to exploit the right flank instead, moving the ball to his wardancer who stormed up the pitch. I was able to reach her with a Throw-Ra but not get the vital block in. Happily I still had my wizard. The lightning bolt came arcing down and stunned the elf scattering the ball. The Throw-Ra sprinted in and snatched up the ball. Following this was the Carrions caging up followed by the Wardancer, jumping up, running and leaping in and decking the ball carrier. I was able to break away in the end and scored a second TD in the final turn.
Full Time 2-0 to the CarrionsThe D6 rolls were as even as you could hope. The block dice weren't too bad either, although I rolled a lot of skulls, substantially more than any other result, it was tempered by careful positioning and high strength meaning that I rolled vanishingly few 1D blocks (if any). I had better than average 2D6 rolls and that helped with clearing the elves off the pitch. Gandalf's 2D6 rolls were pretty poor but wouldn't have made much difference as he only blocked down 9 players over the course of the game.
It was a fun game and the jump up, frenzy Wardancer needs to go the hell away as she was a real thorn in my side in the second half particularly. Gandalf did the best he could but I was able to remove enough elves from the pitch to make his game very very tricky indeed. I went into the game aiming for a 2-1 grind and Gandalf was canny enough to stall out his second half play which would have made life very hard for me to score back again. Happily the wizard worked and I was able to turn the drive around from there.
Of my inducements, the Babe never had a chance to do anything, the Wizard saved me conceding a TD and the bribe meant I was able to foul with impunity. The bribe never got used and I fouled less in the second half, partly due to a lack of targets but knowing I could be free with the boot was a massive help.
I wonder if Gandalf might have been sensible to spend some treasury on a Merc Treeman to replace Bee Tiered. Yes, that would have given me more inducement money, but once you have a wizard and a bribe there are limited options for effectively spending that cash.