RT BBL S5 - Final Week - 10th May
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Re: RT BBL S5 - League Day 2 22nd Feb
Two in two and a bit seasons is still not enough properly dead sacks of dust.
- lawastooshort
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Re: RT BBL S5 - League Day 2 22nd Feb
DaigaroOgami wrote:Sounds like a cracking match dudes, Im flabbergasted with all that passing and intercepting.
I too am physically repulsed and sickened.
Re: RT BBL S5 - League Day 2 22nd Feb
lawastooshort wrote:Gandalf wrote:All the high numbers made me long for more stats, so I have created records for a game (and for a team in a game) and put them in the Hall Of Fame post. Since the only way (I think!) is manually, I am just updating it as we go along. This game has most attempted blocks, but not most successful ones.
I think my last game would be a contender for "Largest Difference in Block Dice Rolled on Each Side"
viewtopic.php?f=14&t=341&start=30#p7219
Sure, why not, I have added it.
I've also added some records from season 4. I just looked at 10 or so games with the most injuries to try and populate the bashy stats. We have equalled or beaten quite a few of last year's bashy records already. And I'm so going for the most casualties in a season record, I only need another 9 to add to the 12 I have already :p
If you have any different records, or can point to games that beat records that are already shown there, then let me know

Re: RT BBL S5 - League Day 2 22nd Feb
Sorry chaps, poorly toddler got in the way of posing the fixtures, can someone check and post them?
Re: RT BBL S5 - League Day 2 22nd Feb
This weeks games are as follows:
Pinewood Carrions vs Fables!
Brewers Brawlers vs Cheeseosophers
Astrogranite Apocalypse vs The Sons of the Silver Sword
Saur'd of Justice vs Percy's Persistent Plan
Rav, I've not had a chance to abuse my internet since we played on Monday, so I'm not sure what state it's in. I'll keep an eye on it tonight and tomorrow and let you know.
Pinewood Carrions vs Fables!
Brewers Brawlers vs Cheeseosophers
Astrogranite Apocalypse vs The Sons of the Silver Sword
Saur'd of Justice vs Percy's Persistent Plan
Rav, I've not had a chance to abuse my internet since we played on Monday, so I'm not sure what state it's in. I'll keep an eye on it tonight and tomorrow and let you know.
- DaigaroOgami
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Re: RT BBL S5 - League Day 2 22nd Feb
Last on match of the day again!?
Percy isn't impressed.
Percy isn't impressed.
Re: RT BBL S5 - League Day 2 22nd Feb
They truly are the Stoke of the RTBBL - http://babb.telegraph.co.uk/2014/09/sci ... toke-city/
Re: RT BBL S5 - League Day 2 22nd Feb
It seems like the Fables might have found their way back to this reality in time for this evenings match.
- lawastooshort
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Re: RT BBL S5 - League Day 2 22nd Feb
Weeeel, not much of a match report and no pictures either, but 1-0 to the Cheeseosophers vs the Brewers' Brawlers.
First half the Dwarves received but couldn't score after it all went a bit messy and the Vampires got the ball carrier down and then marked the ball.
Second half the Vampires scored in 3 or 4 turns and the dwarves couldn't score back in time to get the draw.
Nobody important died, is the best result for the Cheeseosophers though.
Seemed to be a fair bit of skulls for Spinx, it felt.
First half the Dwarves received but couldn't score after it all went a bit messy and the Vampires got the ball carrier down and then marked the ball.
Second half the Vampires scored in 3 or 4 turns and the dwarves couldn't score back in time to get the draw.
Nobody important died, is the best result for the Cheeseosophers though.
Seemed to be a fair bit of skulls for Spinx, it felt.
Re: RT BBL S5 - League Day 2 22nd Feb
Since BB Manager is down we'll have to do this the old fashioned way.

My Lizards beat the Dai's Goblins 3-1
He had lots of inducements so took Ripper Bolgrot (as he was a Troll down) and two bribes.
- Dai received in first half.
The first two turns seemed to go Dai's way and he Ko'd a couple of saurii, and pushed deep into my half. with only skinks ahead of him an early score for the goblins seemed inevitable.
Luckily for me Ripper failed a block (and loner scuppered the chance to recover), leaving me time to get some proper defences and tackle zones on the ball.
Some unedifying hitting ensued until late in the half a goblin made a run out of tackle zones with the ball, unfortunately for him a skink and Saurus hunted him down and flattened him. The skinks then made the pickup and combined to score at the end of the half.
- 1-0 to Saurus's at end of first half.
We start the second half (8 goblins versus 11 Lizards), and the clock runs on for a turn. Everything starts going to plan for the Lizards as they hit a few goblins down and run through to score in 3 turns.
Entertainingly the Bombardier throws a Bomb at one point at a concentration of Lizards - it's intercepted by a skinK who throws it perfectly back to him!
He throws it again, and the skink intercepts again! This time the Skink tries to throw it at some other Goblins - but it scatters harmlessly away.
2-0 to the Lizards at turn 12
The Lizards setup again versus 6, but The Goblins pull off a most excellent single turn touchdown!
2-1 to the Lizards at turn 13
But this time - versus 6, with Nuffle turning with a vengance on Percy's boys (every roll seems to go against him, even goblin dodges and the like, whilst the Lizards manage most of theirs) The Lizards run through again, punching a few goblins to score on their Final Turn!
3-1 To the Lizards at end of game
The Goblins setup for their final last turn, but can only rouse 2 Goblins and 2 Trolls to take the field, the rest are already in Mushroom dreamland I guess ;-) The Ball lands deep so Dai has no chance for a final flourish.
Conclusions
Thanks for the game Dai. The luck turned horribly against you from Turn 3 onwards, and I had pretty good luck throughout. I really thought you were set-up well to take an early lead, and that Chainsaw was causing Havoc, with a bit of luck may have been a better result.

My Lizards beat the Dai's Goblins 3-1
He had lots of inducements so took Ripper Bolgrot (as he was a Troll down) and two bribes.
- Dai received in first half.
The first two turns seemed to go Dai's way and he Ko'd a couple of saurii, and pushed deep into my half. with only skinks ahead of him an early score for the goblins seemed inevitable.
Luckily for me Ripper failed a block (and loner scuppered the chance to recover), leaving me time to get some proper defences and tackle zones on the ball.
Some unedifying hitting ensued until late in the half a goblin made a run out of tackle zones with the ball, unfortunately for him a skink and Saurus hunted him down and flattened him. The skinks then made the pickup and combined to score at the end of the half.
- 1-0 to Saurus's at end of first half.
We start the second half (8 goblins versus 11 Lizards), and the clock runs on for a turn. Everything starts going to plan for the Lizards as they hit a few goblins down and run through to score in 3 turns.
Entertainingly the Bombardier throws a Bomb at one point at a concentration of Lizards - it's intercepted by a skinK who throws it perfectly back to him!
He throws it again, and the skink intercepts again! This time the Skink tries to throw it at some other Goblins - but it scatters harmlessly away.
2-0 to the Lizards at turn 12
The Lizards setup again versus 6, but The Goblins pull off a most excellent single turn touchdown!
2-1 to the Lizards at turn 13
But this time - versus 6, with Nuffle turning with a vengance on Percy's boys (every roll seems to go against him, even goblin dodges and the like, whilst the Lizards manage most of theirs) The Lizards run through again, punching a few goblins to score on their Final Turn!
3-1 To the Lizards at end of game
The Goblins setup for their final last turn, but can only rouse 2 Goblins and 2 Trolls to take the field, the rest are already in Mushroom dreamland I guess ;-) The Ball lands deep so Dai has no chance for a final flourish.
Conclusions
Thanks for the game Dai. The luck turned horribly against you from Turn 3 onwards, and I had pretty good luck throughout. I really thought you were set-up well to take an early lead, and that Chainsaw was causing Havoc, with a bit of luck may have been a better result.
Last edited by notjarvis on Mon Mar 02, 2015 10:26 am, edited 2 times in total.
<Remember to put something witty in here>




- lawastooshort
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Re: RT BBL S5 - League Day 2 22nd Feb
Even the winnings rolls are ridiculously unfair!!
Crikey.
Crikey.
Re: RT BBL S5 - League Day 2 22nd Feb
Pinewood Carrions 0 -- 0 Fables!
As usual, the block dice didn't really play nicely with Rav for the first half, although he did manage to pick up first time (I chose to kick). Rav made an incursion down my left flank which the Fables made a good effort to prevent. At first it looked as if he might get through, but the Fables on the right of side of the pitch all moved across to stall the offense. Rav ran the ball carrier right down against the side line, and although he had a couple to Tomb Guardians and a Blitz-Ra was unable to make the blocks to get out. One of the Grimm brothers managed to get in the way at this point, giving the Fairy Godmother a chance to chain-push the ball carrier off the pitch. The ball scattered onto the opposite side of my half, and Bufkin was able to make the pickup and scamper off up the pitch with two turns to run 16 squares. However, Rav managed to free up a Tomb Guardian who was being harassed by a zombie and get a tackle zone on Bufkin in his eighth turn. Bufkin had to make a dodge with Dodge and two GFI's to score, but unfortunately failed the dodge. 0 - 0 at the end of the first half.
The second half started with ten Khemri on the pitch and eleven Fables. Cheering fans hurled rocks and stunned on of the Tomb Guaridans. Rav kicked deep so the Fables decided to make a solid push up the pitch on both sides. A fair amount of bashing was done by both teams and eventually I think both sides were down to eight players. I pushed up my right flank with the ball carrier, drawing some of the Khemri over, and then tried to make space up diagonally across the pitch. Rav kept any potential hand-off receivers well tied up, so I had to slowly try and get in a positon to try and run through safely. Just as I was engineering my mad dash through the Khemri lines, a zombie managed to get a one dice blitz against my ball carrier and knocked him down. This was in turn twelve or thirteen I think, plenty of time for the Khemri to run down the pitch. Rav made a great effort to screen off the ball, and most of my players were on the wrong side of his players to do anything about it. I could already see the touchdown text on my screen... But wait! Bigby manages to dodge away from the Tomb Guardian marking him and gets a one dice blitz on the ball carrier, knocking him over and scattering the ball away from the Khemri. Rav makes a move to go after the ball, but I think he gets both down, attacker down and suffers a turn over. Bigby picks up the ball and runs back up field, but I think the Fables suffer a double skulls with no rerolls so they are unable to clear a safe route. A Tomb Guardian blitzes away it's marker and puts a tackle zone on Bigby, followed by a Blitz-Ra and a Skeleton, but he still has a route to dodge out. It's turn 16 now, and the Fables only chance of a victory is for Bigby to dodge away from his markers, pass the ball to Bufkin who is being marked by a Khemri player, dodge away and score. Bigby succeeds in dodging away, and also throws a perfect launch. Bufkin wasn't paying attention though and fails to catch the ball and that is that.
I really enjoyed the game, it could have gone both ways at a couple of points during the game. The Block dice weren't kind to Rav at the start, but I think we both got our fair share of skulls in the end. Well played Rav! With a draw and a win each I'm really looking forward to our next game!
As usual, the block dice didn't really play nicely with Rav for the first half, although he did manage to pick up first time (I chose to kick). Rav made an incursion down my left flank which the Fables made a good effort to prevent. At first it looked as if he might get through, but the Fables on the right of side of the pitch all moved across to stall the offense. Rav ran the ball carrier right down against the side line, and although he had a couple to Tomb Guardians and a Blitz-Ra was unable to make the blocks to get out. One of the Grimm brothers managed to get in the way at this point, giving the Fairy Godmother a chance to chain-push the ball carrier off the pitch. The ball scattered onto the opposite side of my half, and Bufkin was able to make the pickup and scamper off up the pitch with two turns to run 16 squares. However, Rav managed to free up a Tomb Guardian who was being harassed by a zombie and get a tackle zone on Bufkin in his eighth turn. Bufkin had to make a dodge with Dodge and two GFI's to score, but unfortunately failed the dodge. 0 - 0 at the end of the first half.
The second half started with ten Khemri on the pitch and eleven Fables. Cheering fans hurled rocks and stunned on of the Tomb Guaridans. Rav kicked deep so the Fables decided to make a solid push up the pitch on both sides. A fair amount of bashing was done by both teams and eventually I think both sides were down to eight players. I pushed up my right flank with the ball carrier, drawing some of the Khemri over, and then tried to make space up diagonally across the pitch. Rav kept any potential hand-off receivers well tied up, so I had to slowly try and get in a positon to try and run through safely. Just as I was engineering my mad dash through the Khemri lines, a zombie managed to get a one dice blitz against my ball carrier and knocked him down. This was in turn twelve or thirteen I think, plenty of time for the Khemri to run down the pitch. Rav made a great effort to screen off the ball, and most of my players were on the wrong side of his players to do anything about it. I could already see the touchdown text on my screen... But wait! Bigby manages to dodge away from the Tomb Guardian marking him and gets a one dice blitz on the ball carrier, knocking him over and scattering the ball away from the Khemri. Rav makes a move to go after the ball, but I think he gets both down, attacker down and suffers a turn over. Bigby picks up the ball and runs back up field, but I think the Fables suffer a double skulls with no rerolls so they are unable to clear a safe route. A Tomb Guardian blitzes away it's marker and puts a tackle zone on Bigby, followed by a Blitz-Ra and a Skeleton, but he still has a route to dodge out. It's turn 16 now, and the Fables only chance of a victory is for Bigby to dodge away from his markers, pass the ball to Bufkin who is being marked by a Khemri player, dodge away and score. Bigby succeeds in dodging away, and also throws a perfect launch. Bufkin wasn't paying attention though and fails to catch the ball and that is that.
I really enjoyed the game, it could have gone both ways at a couple of points during the game. The Block dice weren't kind to Rav at the start, but I think we both got our fair share of skulls in the end. Well played Rav! With a draw and a win each I'm really looking forward to our next game!
Re: RT BBL S5 - League Day 2 22nd Feb
Spinx, as my connection seems to be ok do you fancy catching up our game? I can do tonight or Wednesday this week.
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Re: RT BBL S5 - League Day 2 22nd Feb
notjarvis wrote:Since BB Manager is down we'll have to do this the old fashioned way.
My Lizards beat the Dai's Goblins 3-1
Nuffle abandoned Percy. Abandoned him and took a cheeky swipe at his man parts too.
Saying that though, NJ made the most of it all quite proficiently, and Percy's Lot probably used up all their luck when a slippery little bugger of a skink got to the ball carrier, pushed him into a saurus, who pushed him into another saurus, who pushed him back to where he started... still holding the ball. Then Percy's smugness turned to dismay when Ripper the cocky git decided he didn't want to use a reroll and really did want to lie down to make it easier for the Lizard Syknyrds to explode the ball carrier into tiny goblin pieces.
Sulphur Tuft got a very stern telling off and his mushrooms halved for the week by being cocky and going after the Big Buggers instead of the will-break-easier-and-then-NJ-can't-handle-the-ball Little Buggers.
And, Percy hasn't experienced such a sudden emotional change from utter rage to bliss to utter rage and disbelief when Magic & the lizards started playing volleyball with a bomb...
You played well NJ, you may have been slightly luckier than Percy's lot but you still gotta make the most of what Nuffle gives ya

Percy is currently trying to propagate a new form of mushroom that doesn't break when you play against Chaos Warriors and a Minotaur who are almost 1000TV more experienced than his lads ... sigh.
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