How to deal with bugs
Posted: Wed Nov 19, 2014 1:44 pm
It probably hasn't escaped anyone's attention that in the game between Gandalf and Daigoro the game bugged out and Gandalf feels aggrieved by the actions taken by Daigoro.
I initially took the issue to PM to try and defuse potential drama but Gandalf has requested that I take the issue public to gauge what people's feelings are, hence this thread.
My overall feeling is that both players should try to mitigate bugs where it is reasonably practicable to do so. If you're not sure what that means I'm essentially saying that we should try to balance out bugs so far as we can within the rules of the game and without disrupting gameplay.
The game has bugs and it's a blasted nuisance when they occur. Unfortunately it's rare that there is a clear cut resolution to these issues that doesn't prejudice the game against either player. It is virtually impossible to balance things out by trying to play as if the bug hadn't occurred due to the large number of permutations in Blood Bowl.
I would like to explain what I mean there based on the bugs that came up in the game that sparked this debate. As I was spectating this game I feel that I am well placed to do so. Gandalf in particular may feel that I am misrepresenting things and I will leave it to him to present his side in due course.
Issue 1 - The Treeman
At the kick-off to the second half Diagoro was kicking so set up first. Gandalf was then due to set up but his Treeman had vanished and Gandalf was not able to place it on the line of scrimmage. The treeman appeared in Gandalf's backfield when the When a Blitz was rolled, Digoro's unmarked Troll was able to move into Gandalf's backfield and defend the landing ball.
I feel that there was nothing reasonable practicable that Daigoro could do to mitigate against this bug. It would, in my opinion, be unreasonable to pretend that the Treeman was front and centre because the resulting play could have gone any number of different ways.
- The Treeman could have been blocked down, allowing the play to continue as it did with possibly 1 or 2 less players getting through. The block down could lead to an injury to the treeman or leave him prone and at risk of a foul.
- The Treeman may have stayed put in which case nobody could get through and the three players adjacent to him would need to dodge away if they wanted to move.
- The Orcs may have blocked the Treeman and rolled double skulls thus ending the blitz event and leaving the Treeman standing.
- The Orcs may have dodged through regardless (unlikely but possible).
Each of those options goes on to multiple branching possibility trees for each subsequent event as players would be in different positions and at different states of standing, prone or injury.
There is, in my opinion, no right answer to what should have been assumed to have happened. We could play what if all day but that's for post game threads, not during the game and certainly not with a 2 minute time limit bearing down on you. Even if you try to assume that the Treeman was in the correct location, how long should Daigoro have had to wait before assuming that his players could move? 1 turn? 2 turns? as long as it took to get the Treeman into position? The number of turns is limited and wasting time would significantly disadvantage a slow team against a fast team.
In my opinion the only reasonable course of action was to play the game as it was presented and curse the bad luck / code.
Issue 2 - The Unthrown Pass
Later in the half Gandalf had the ball and was running down pitch. He had a receiver who was out of range of the orcs but found that the ballcarrier would not throw the ball. The ballcarrier was left in range of an orc blitz when ideally the ball would be out of reach.
As I see it there were three options.
- Carry on and play the pieces as they were. Disadvantage Gandalf.
- Base the ball carrier, making the pass harder but still allowing the elves the chance to carry on. Disadvantage Gandalf.
- Do nothing and hit the turn end allowing the elves to play on and presumably score The clock would roll on. Thus making the orcs chance to score back harder as less available time to play would make a second TD much harder for a slow team like Orcs. Disadvantage Daigoro.
Again, there would be very limited time to take any decision and I feel that the only appropriate way forward is to play the game as it is presented. Once again the multiple permutations of what might have happened come into play. It is simply not possible to say what might have happened if a certain event was different.
Obviously I am not advocating exploiting bugs. If there is a known bug that can be influenced by a coach (I believe that the 12 man bug works like this but I don't know the details) then that should not be exploited. There should be no breaking of the published rules of Blood Bowl unless forced to by poor coding. But when a bug happens and there is no clear way to mitigate it's effects I believe that the only thing to do is to play on.
I welcome and encourage everyone to comment on this. If the consensus is against my view I am happy to try and put something in place that codifies things. If the consensus is with me then I hope everyone will be able to accept that and move on with no hard feelings.
I initially took the issue to PM to try and defuse potential drama but Gandalf has requested that I take the issue public to gauge what people's feelings are, hence this thread.
My overall feeling is that both players should try to mitigate bugs where it is reasonably practicable to do so. If you're not sure what that means I'm essentially saying that we should try to balance out bugs so far as we can within the rules of the game and without disrupting gameplay.
The game has bugs and it's a blasted nuisance when they occur. Unfortunately it's rare that there is a clear cut resolution to these issues that doesn't prejudice the game against either player. It is virtually impossible to balance things out by trying to play as if the bug hadn't occurred due to the large number of permutations in Blood Bowl.
I would like to explain what I mean there based on the bugs that came up in the game that sparked this debate. As I was spectating this game I feel that I am well placed to do so. Gandalf in particular may feel that I am misrepresenting things and I will leave it to him to present his side in due course.
Issue 1 - The Treeman
At the kick-off to the second half Diagoro was kicking so set up first. Gandalf was then due to set up but his Treeman had vanished and Gandalf was not able to place it on the line of scrimmage. The treeman appeared in Gandalf's backfield when the When a Blitz was rolled, Digoro's unmarked Troll was able to move into Gandalf's backfield and defend the landing ball.
I feel that there was nothing reasonable practicable that Daigoro could do to mitigate against this bug. It would, in my opinion, be unreasonable to pretend that the Treeman was front and centre because the resulting play could have gone any number of different ways.
- The Treeman could have been blocked down, allowing the play to continue as it did with possibly 1 or 2 less players getting through. The block down could lead to an injury to the treeman or leave him prone and at risk of a foul.
- The Treeman may have stayed put in which case nobody could get through and the three players adjacent to him would need to dodge away if they wanted to move.
- The Orcs may have blocked the Treeman and rolled double skulls thus ending the blitz event and leaving the Treeman standing.
- The Orcs may have dodged through regardless (unlikely but possible).
Each of those options goes on to multiple branching possibility trees for each subsequent event as players would be in different positions and at different states of standing, prone or injury.
There is, in my opinion, no right answer to what should have been assumed to have happened. We could play what if all day but that's for post game threads, not during the game and certainly not with a 2 minute time limit bearing down on you. Even if you try to assume that the Treeman was in the correct location, how long should Daigoro have had to wait before assuming that his players could move? 1 turn? 2 turns? as long as it took to get the Treeman into position? The number of turns is limited and wasting time would significantly disadvantage a slow team against a fast team.
In my opinion the only reasonable course of action was to play the game as it was presented and curse the bad luck / code.
Issue 2 - The Unthrown Pass
Later in the half Gandalf had the ball and was running down pitch. He had a receiver who was out of range of the orcs but found that the ballcarrier would not throw the ball. The ballcarrier was left in range of an orc blitz when ideally the ball would be out of reach.
As I see it there were three options.
- Carry on and play the pieces as they were. Disadvantage Gandalf.
- Base the ball carrier, making the pass harder but still allowing the elves the chance to carry on. Disadvantage Gandalf.
- Do nothing and hit the turn end allowing the elves to play on and presumably score The clock would roll on. Thus making the orcs chance to score back harder as less available time to play would make a second TD much harder for a slow team like Orcs. Disadvantage Daigoro.
Again, there would be very limited time to take any decision and I feel that the only appropriate way forward is to play the game as it is presented. Once again the multiple permutations of what might have happened come into play. It is simply not possible to say what might have happened if a certain event was different.
Obviously I am not advocating exploiting bugs. If there is a known bug that can be influenced by a coach (I believe that the 12 man bug works like this but I don't know the details) then that should not be exploited. There should be no breaking of the published rules of Blood Bowl unless forced to by poor coding. But when a bug happens and there is no clear way to mitigate it's effects I believe that the only thing to do is to play on.
I welcome and encourage everyone to comment on this. If the consensus is against my view I am happy to try and put something in place that codifies things. If the consensus is with me then I hope everyone will be able to accept that and move on with no hard feelings.
