FS2 Mods

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FIZ
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FS2 Mods

Postby FIZ » Wed Jan 09, 2013 8:05 am

The new WiH is out.  Excuse my Americanism but this shit is incredible.
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Re: FS2 Mods

Postby Koln » Wed Jan 09, 2013 9:03 am

FS2 = Freespace 2?

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Re: FS2 Mods

Postby Mordechaj » Wed Jan 09, 2013 12:48 pm

WiH?
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Re: FS2 Mods

Postby Raveen » Wed Jan 09, 2013 1:23 pm

[quote="FIZ"]
this shit is incredible.
[/quote]
I've had days like that, when you're really tempted to take a picture for posterity. As an old flat mate put it "When that one hits the North Sea it's going to be a danger to shipping."
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Re: FS2 Mods

Postby FIZ » Thu Jan 10, 2013 6:37 pm

[quote="Raveen"]
[quote="FIZ"]
this shit is incredible.
[/quote]
I've had days like that, when you're really tempted to take a picture for posterity. As an old flat mate put it "When that one hits the North Sea it's going to be a danger to shipping."
[/quote]

:o
I guess you wanna put it in those terms, not to hard, not too soft.  Just long enough and when you get through, you feel incredible.

Sorry for the ambiguity, it is a Freespace 2 mod called Blue Planet: War in Heaven.  They do episodic releases, this is part 3 of 5 for this chapter.

If you're interested, I explained someone how to setup up from just a basic setup here:  http://www.freeallegiance.org/forums/in ... opic=67946

I dunno if it worked for him or not.

Here is the intro for part 1: http://www.youtube.com/watch?v=giHoisIEXD8

I know I brought it up before.  I think a lot of you were turned off because it isn't very optimal for multiplayer, but I figure there's at least one space geek among us who would appreciate me... spreading the gospel.  :P
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Re: FS2 Mods

Postby Raveen » Fri Jan 11, 2013 7:55 am

Ok, slightly random question...

Could I play FS2 on a Radeon 4250 integrated GPU with an xbox 360 controller?
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Re: FS2 Mods

Postby FIZ » Fri Jan 11, 2013 8:10 pm

I believe their is USB controller support.  I use a usb joystick no problem.  I would recommend just ignoring the throttle on an x-box controller and just have afterburner as left trigger and reverse thrust on the button pad, then just leave your velocity at max.  Works much better than matching speed.

People have been getting by with Intel Integrated cards on all but the most recent releases, so I don't see why that Radeon shouldn't work.  You can scale the graphics pretty well, especially effects like shadows that can be GPU intensive.
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Re: FS2 Mods

Postby FIZ » Sat Jan 12, 2013 5:53 am

Hmm, just browsing the forums, it seems like the input is supported but it doesn't use Xinport http://en.wikipedia.org/wiki/Xinput

http://www.hard-light.net/forums/index. ... ic=83288.0
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