Wizards!
Re: Wizards!
Hmm, if I commune with the spirits will that help the vision too? I'm going to do it anyway. Good old spirits, they're never obtuse or cryptic to the point of being useless...
-8M
-8M
Re: Wizards!
The three Wizards decide to pool their powers together to refine Verincent's vision... Andronicus' Divination giving the vision a considerably stronger longevity and Fenlander gives the vision a commentary function:
Verincent: 95/104M
Andronicus: 94/103M
Fenlander: 96/104M
The older lady puts some finishing touches on the banner and it crackles with power, at which point the various spirits of Earth, Water, Fire, Wind, and METAL scream out in what could have easily been pain or orgasmic bliss... though you suspect METAL screams all the time for no reason.
The banner seems to have a certain aura about it now as she fixes it upon a pole, completing what seems to be an artefact of some power. She then wraps it up reverently and puts it inside a chest before leaving the room.
The next day (you now realize that you are watching the events of this morning) she takes the banner again and climbs upward for a long while. Before exiting what seems to be a stone keep of sorts before making her way into a fine marble palace.
The commentary is less than useful, with the Elements speaking in reverent tones about the banner, the palace, and the king who resides in it, repeating a phrase over and over until they fade out dramatically, ending the vision.
The Dragon is coming, the Dragon is coming, the Dragon is coming....
Well that was interesting. Plan?
Verincent: 95/104M
Andronicus: 94/103M
Fenlander: 96/104M
The older lady puts some finishing touches on the banner and it crackles with power, at which point the various spirits of Earth, Water, Fire, Wind, and METAL scream out in what could have easily been pain or orgasmic bliss... though you suspect METAL screams all the time for no reason.
The banner seems to have a certain aura about it now as she fixes it upon a pole, completing what seems to be an artefact of some power. She then wraps it up reverently and puts it inside a chest before leaving the room.
The next day (you now realize that you are watching the events of this morning) she takes the banner again and climbs upward for a long while. Before exiting what seems to be a stone keep of sorts before making her way into a fine marble palace.
The commentary is less than useful, with the Elements speaking in reverent tones about the banner, the palace, and the king who resides in it, repeating a phrase over and over until they fade out dramatically, ending the vision.
The Dragon is coming, the Dragon is coming, the Dragon is coming....
Well that was interesting. Plan?
Last edited by Drakon on Fri Sep 20, 2013 9:20 am, edited 1 time in total.
Re: Wizards!
I'd say let's head over there, without any big claims, just to take a peek at that thing and gauge its battle prowess. Then figure out wtf fate wants us to do... Most likely run, as we are all freaking noobs, but if we see a necesity to bring it down AND an easily exploitable weakpoint, well, take it down and dine on dragon.
But this is only my suggestion.
But this is only my suggestion.
Re: Wizards!
Sounds good to me. Perhaps use Genius to convince the woman we're there for the party?
Re: Wizards!
I can now use Genius on people i can't see eh?
How long will it take us to get there?
Cast Genius on the woman who appeared to be the leader,
Attempt to implant the idea that Five great wizards are on their way, arriving (at the time we expect to arrive) to assist in her great work. She should provide humble assistance to these great and powerful magi......
How long will it take us to get there?
Cast Genius on the woman who appeared to be the leader,
Attempt to implant the idea that Five great wizards are on their way, arriving (at the time we expect to arrive) to assist in her great work. She should provide humble assistance to these great and powerful magi......
Last edited by notjarvis on Fri Sep 20, 2013 2:17 pm, edited 1 time in total.
<Remember to put something witty in here>




Re: Wizards!
If you insist on fighting and we fail, I can always summon a Bieber pool as we run away.
Re: Wizards!
Uther projects the thought into the matronly woman that they saw in the vision that 5 great Wizards from the West are making the pilgrimage to the city on the mountain *points vaguely*. Now, there are options for you:
You can either make your way to the city now, or relax in the village for a while longer, expecting an honour guard to pick you up. This will take an additional day of waiting however, and you're not sure if the Inception was successful.
Go now: 1 day's travel.
Wait: 1 more free day before 1 day travel whether the honour guard arrives or not.
You can either make your way to the city now, or relax in the village for a while longer, expecting an honour guard to pick you up. This will take an additional day of waiting however, and you're not sure if the Inception was successful.
Go now: 1 day's travel.
Wait: 1 more free day before 1 day travel whether the honour guard arrives or not.
Re: Wizards!
Honour guard sounds good to me. And I think Mordin is full mana, so even if we lack provisions he can just mind-poop some.
Re: Wizards!
[quote="Raveen"]
How are our provisions? Can we restock here?
[/quote]
Off the top of my head - 2 days. And yes.
How are our provisions? Can we restock here?
[/quote]
Off the top of my head - 2 days. And yes.
Re: Wizards!
We should restocck our stuff. Also, don't forget mana regens at end of day so if we want to wait we can take use of that.
Re: Wizards!
We restock our supplies. I offer to go hunting for wild animals for food whilst we wait.
Re: Wizards!
Fine!
We'll stick around the village.
Uther will (I expect) spend most of the day uselessly hanging around the village hoping to get some gossip.
Since his last night out was such a roaring success. Uther hits the pub again in the evening.....
We'll stick around the village.
Uther will (I expect) spend most of the day uselessly hanging around the village hoping to get some gossip.
Since his last night out was such a roaring success. Uther hits the pub again in the evening.....
<Remember to put something witty in here>




- Idanmel
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Re: Wizards!
I offer to secretly heal the wild animals before they die 

Ints kill nans, probes kill bombers.


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