Wizards!

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Drakon
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Re: Wizards!

Postby Drakon » Fri Aug 23, 2013 12:11 pm

...Damn it, forgot to roll for Speed.. as for your combat effectiveness, you'll have to be creative I guess. Grab a stone to throw or something, or just stay in cover.

Mana is restored at the start of every day.
Last edited by Drakon on Fri Aug 23, 2013 12:14 pm, edited 1 time in total.

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Re: Wizards!

Postby Raveen » Fri Aug 23, 2013 12:28 pm

Word of warning lads, I'll most likely be casting Trees with SWORDS at each and every opportunity regardless of situation and applicability.
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Andon
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Re: Wizards!

Postby Andon » Fri Aug 23, 2013 1:24 pm

You just won't be able to contain your wood, will you?

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Re: Wizards!

Postby Memento » Sat Aug 24, 2013 10:46 am

Before I select, can you tell me what Learn Lv2 does? If its good, I'll probably go with it.

Edit by Andon: Here's his background as per Facebook message

Background: He first came out of the ground, first thing that Verincent saw was that he would be called Verincent. When he saw into the past, he could not see a past in which he was an individual but rather saw himself as the Earth, for that was what he was before the Earth decided to split... which limited his ability to change his prior fate. He did not ask for this, He couldn't change it, though this life of wild search for nourishment  almost demanded it of him. How to when 99% of the paths you can see, beyond the one reality would take naturally, lead you to something more boring? Needless to say, Verincent is very bored, having lived all throughout all the most boring of options as they opened up, but keeping up with reality cause ceasing to exist in it is just the ultimate boredom. Drugs help. Sometimes they help him forget. Sometimes they distort his memories of EVERYTHING. Sometimes they lead him on the prowl to satisfy this teen hunger. He is out and about.
Last edited by Memento on Sat Aug 24, 2013 8:20 pm, edited 1 time in total.

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Andon
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Re: Wizards!

Postby Andon » Sat Aug 24, 2013 8:25 pm

Alright, so I've figured out what the 403 error is coming from. Some information can be found here: http://wiki.simplemachines.org/smf/Mod_ ... d_security - essentially, what's happening is the server's seeing a few keywords (I'd give examples, but I wouldn't be able to post them...) - I'm going to see if I can turn it off, but for now, if you get that error check over your posts to make sure there's nothing that could be considered filterable (Memento, you should notice what I removed to get it to post)

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Drakon
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Re: Wizards!

Postby Drakon » Sun Aug 25, 2013 8:51 am

Won't get into specifics of level 2/3 spells, (MYSTERY) but rest assured that it would probably be an upgrade on all fronts from level 1.

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Re: Wizards!

Postby Drakon » Mon Aug 26, 2013 2:48 pm

Once Memento has his spell book sorted out we can begin the campaign :D

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Re: Wizards!

Postby Memento » Thu Aug 29, 2013 1:37 pm

Yeah, gimme level 2 learn.

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Re: Wizards!

Postby Memento » Thu Aug 29, 2013 2:43 pm

Serbian dude in Dark Knight Rises says 'I want to hear proposition':

Frontline
Andronicus (Andon):
ARMOR tank (slows shit down and can see stuff coming, No attack power ye, ok mana costs)
Fenlander (Rav): Health Tank. (22 attack)

Backline
Mordin (Idan):
Speed-Healin Mofo. Protect at all costs. (No attack power yet, high mana costs though)
Uther (jarv): Battlespellcaster and general distraction... hopefully transforms into master of disguise (No attack power yet, but low mana costs)
Verincent (Mem): Hopefully will know something (weak points?), otherwise pretty useless single skill. Decent damage. No armor.

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Andon
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Re: Wizards!

Postby Andon » Thu Aug 29, 2013 4:38 pm

I plan on getting a pretty heavy stick. Or ladle. Maybe a spatula.

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Re: Wizards!

Postby Memento » Thu Aug 29, 2013 5:14 pm

I need a bb gun--

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Re: Wizards!

Postby Raveen » Thu Aug 29, 2013 8:23 pm

No you don't, you need Trees with SWORDS!
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Drakon
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Re: Wizards!

Postby Drakon » Fri Aug 30, 2013 5:03 am

I wrote the introduction post but was suddenly required to login and when I did the post did not go through... so er, bear with the bare post.

You must find a dragon and bring it back to the College of Wizards
You have 9 days worth of rations.
Your options so far are:

1) Go to a town to look for information.
2) Go to the longest river in Drakonia to investigate a giant serpent thing swimming in it.
3) Go east of Drakonia to find a dragon worshipping cult.

[Character sheets will be done when I have the time.. you guys can roleplay and come to a decision now. Treat this game as a light hearted journey through a world attempting its damnedest to look grim and dark but not quite succeeding.]

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Re: Wizards!

Postby Idanmel » Fri Aug 30, 2013 5:42 am

Going east to find a dragon worshiping cult sounds best to me.
Ints kill nans, probes kill bombers.
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Raveen
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Re: Wizards!

Postby Raveen » Fri Aug 30, 2013 6:47 am

We could get one of our seers to do some seeing. They really ought to be good for something after all...
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