Rolling Thunder BBL Season 7

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Gandalf
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Re: Rolling Thunder BBL Season 7

Postby Gandalf » Mon Nov 16, 2015 1:26 pm

My thoughts exactly!

In other bashy stats news... 70 attempted blocks by the Amazons?! That's a record according to the hall of fame. No wonder they have the most inflicted casualties (19) of the season. The record for a season is 26 (Team Shrek), but only 2 games left. Orkly Ducklingz have 18 and 3 games left, perhaps more chance of taking the record.

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Re: Rolling Thunder BBL Season 7

Postby Red Lion Three » Mon Nov 16, 2015 1:37 pm

Aha, now league victory is escaping the Zons have found something to play for! And if I remember correctly one of those two games features nice soft elves ;-P Gandalf, you may have sowed the seeds of your own team's destruction with those stats.... If I was Alan, I'd "tweak something" in the warm-up.

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Re: Rolling Thunder BBL Season 7

Postby DaigaroOgami » Mon Nov 16, 2015 1:44 pm

Quick reply as I sit in traffic and lovely Scottish weather in Glasgow....

3 out of 4 of those casualties were self inflicted by Moose attempting skink style dodging. With skeletons.

And I was all out of sorts on the LoS vs ST 5 mummies and Ramtut the Bellend, especially when Percy went for a lie down at the start of the 2nd half.

PirlOrc got a smashed collarbone (-ST) to go with his smashed ankle, but lucky for him the Ducklingz must've borrowed an apothecary from the Everglade wanderers because he got better and came back on again.

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Re: Rolling Thunder BBL Season 7

Postby id3nt1ty » Mon Nov 16, 2015 1:53 pm

DaigaroOgami wrote:Quick reply as I sit in traffic and lovely Scottish weather in Glasgow....

Welcome to Glasgow. The weather is shit.
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Re: Rolling Thunder BBL Season 7

Postby Raveen » Mon Nov 16, 2015 3:50 pm

But the people are friendly.
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Re: Rolling Thunder BBL Season 7

Postby Gandalf » Mon Nov 16, 2015 10:36 pm

DaigaroOgami wrote:PirlOrc got a smashed collarbone (-ST) to go with his smashed ankle, but lucky for him the Ducklingz must've borrowed an apothecary from the Everglade wanderers because he got better and came back on again.


Hmmm well he was still working with the Wanderers yesterday as a dead got rolled into a badly hurt (again). Maybe he has a twin or something.

Aha, now league victory is escaping the Zons have found something to play for! And if I remember correctly one of those two games features nice soft elves ;-P Gandalf, you may have sowed the seeds of your own team's destruction with those stats.... If I was Alan, I'd "tweak something" in the warm-up.

You've also got "longest drawing run in the history of blood bowl ever" to go for. I don't know what that is but you must be closing in on it by now. You're already breaking records for blocking, I don't think you can really ramp up your blocking game any more for me...

I was just looking at most-injured players and one of Idanmel's elves actually holds the record (as obviously, Alan wants it). Take a look at him, a remarkable record, 20 games, injured 10 times and 0 XP!

And now, the report from yesterday's match....

BBDB link

Pre-match, the Undercheesers took 2 mercenaries, a wizard and a bribe (I'm still yet to face Morg all season). My team needed some re-arranging after the Orcs made a bit of a mess - a lineman was fired as was my #2 thrower, and I brought my lineup back up to 12 men.

The Undercheesers chose to kick off. The elves got 2 players behind enemy lines, but with all the tackle skills on the opposition lineup didn't want to risk any more. One got clobbered, the other got marked. I could've tried to play it safe and work a better opening, but I chose the riskier option, got the marked player free and in the end zone, and chucked a massive pass from inside my own half, which was caught to make it 1-0 after turn 2.

The Undercheesers received and gathered the ball fairly safely from what I recall. They were bashing with impunity, managed to get one of my Wardancers badly hurt and generally winning the numbers game. I, on the other hand, succeeded with 1 of my first 10 2D6 rolls (I think). I also made a few tactical blunders which the Undercheers took full advantage of, but the risk of dodgy elves sneaking in to grab the ball meant he felt it prudent to score in turn 6 rather than stalling further.

This gave me 2 turns to score before half time. My first turn was similar but partly due to a lack of players I had some more work to do to work an opening for the pass. Thankfully I cleared some space and again lobbed the ball from my own half into the hands of an elf in the endzone to make it 2-1. The Undercheesers theoretically had a chance at a throw team-mate score but were unable to get the ball to the goblin thanks to a good kick-off so bashed some elves instead.

Second half started 11 v 9 I think. The Undercheesers recieved but gathering the ball didn't go quite so well as it was fumbled, albeit with 3 or 4 players standing around it. The elves swooped in, picked it up (ag5/sure hands) and tried to throw it clear - but no luck this time and the throw was fumbled. The Undercheesers got the ball properly safe and caged up. The elves stood around in a defensive formation and for a turn or 2 nothing significant happened - though the elves did inflict their only casualty of the match and maybe KO'ed a goblin too, I think it was 9v9 on the pitch. The treeman took root and he & the troll just stood next to each other in the middle of the pitch. The Goblin/Skaven freaks decided that they weren't going to score by standing around, so switched flanks, but having mostly completed the move, failed a GFI. The elves tried to switch flank also but couldn't resist trying to get the ball free, a 1D block not quite cutting it. This left a small gap by the sideline which 3 or 4 players got through, though they couldn't move away from the touchline. Then the crazy started. Avalanches of dice were rolled by the elves, the ball carrier was left mostly exposed and the elves were left with a choice. Blitz him with the dedicated ball-sacker (needing 2GFI) or the free ST2 elf? I chose the former but rolled a double 1 on the second GFI and fell over. It was now the Undercheesers's turn - with the ball on the sideline, two stunned players in front of him, an elf next to him and another elf or 2 in the vicinity. Time for the fireball - one elf badly hurt but the elf next to the ball carrier stayed standing. A complicated array of dice rolls later and la had nonetheless created a scoring chance - with the seconds running down and the team re-roll already used would it be a short pass to the player in the touchdown zone or GFI GFI hand-off? The latter was chosen, the ball flew true - but was not caught! And even worse - went off the pitch!

The ball landed fortuitously for the elves (though in truth this was true for 80%+ of the pitch) but it was on the sidelines, with 3 turns left. Fortunately the nearest elf had sure hands, picked it up and threw a massive pass to a wardancer near the endzone. It was an inaccurate pass but that was fine, the main thing was making it as difficult as possible for the Undercheesers to score. All that could be maanged was to get a player standing next to the loose ball, but he was soon Stunned and the elves stalled to score in turn 16 to make it 3-1. In the meantime the remaining Skaven/Goblin/freaks tried to injure more players, managing a badly hurt and also killed my star thrower, but no matter, the world's greatest apothacary turned it into a badly hurt :p

Well played, a lot of it came down to luck... my first 2 TD's were risky and on average would expect 1 of them to come off but 2 left me in a strong position. La's attempt to make it 2-2 needed a lot of dice rolled and they all worked apart from the last one. Credit for him creating that chance though, I didn't think he had a hope from his position at the start of the turn.

Dice - D6 felt like the didn't really affect things on the whole - and indeed we both scored between 0 and -1. It's just those critical moments that make the difference. 2D6 were definitely in la's favour (by a score of 18.7) and that was really obvious in the first half with my 1/10 success. I gained some sort of respectability later on but still only managed to pass 5/22 armour rolls compared to la's 13/23. la got 5 injuries caused from 13 injury rolls which I think was fortunate, but it's hard to tell as BBM doesn't always show MB/foul assists properly. There wasn't too much difference in the block dice - if anything I had the worse of it (red skull was my most-rolled side) but it felt fairly equal to me. Perhaps la had the better of them in the first half and I did in the second. La succeeded with 14 blocks but still managed to attempt 23 armour rolls!! Were there really that many blocks/failed dodges (+ fireball)??!

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Re: Rolling Thunder BBL Season 7

Postby lawastooshort » Tue Nov 17, 2015 12:58 pm

Thanks Gandalf, good write up. It was reasonably close - closer than I thought it would be, although I think I could have played better. I think I could have done better with my failed scoring chance, actually, but I didn't leave myself enough time to work out anything better...

It's a transisitional season for the undercheesers!

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Re: Rolling Thunder BBL Season 7

Postby DaigaroOgami » Thu Nov 19, 2015 11:28 am

Duklingz Vs Boomstick match report updated further up the thread.

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Re: Rolling Thunder BBL Season 7

Postby Gandalf » Thu Nov 19, 2015 12:14 pm

We have 2 and a half weeks left of the league season and there are 2 missing matches - can the 3 people involved try to sort out when they are going to be played?
Moose's Fistful of Boomstick vs. Abom's 13th Doomwheel (half-played already... Abom's only game before the last weekend)
Moose's Fistful of Boomstick vs. Raveen's Hambridge Archers

Sorry Moose! I know you've had major internet/hardware issues, I'm not picking on you, just making sure people are aware of what needs to be caught up with. The first game probably takes priority as it can have an impact on the title (yes I'm ruling the halfings and undead out of the title race :D).

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Re: Rolling Thunder BBL Season 7

Postby Raveen » Thu Nov 19, 2015 1:36 pm

Adding to the problem I will likely be late this week if I can get on at all. Can we play midweek sometime La?
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Re: Rolling Thunder BBL Season 7

Postby lawastooshort » Thu Nov 19, 2015 1:43 pm

Sure, Rav.

Are we due to play Sunday then?

Free every evening next week, at the moment. From about 8.15.

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Re: Rolling Thunder BBL Season 7

Postby Raveen » Thu Nov 19, 2015 1:52 pm

Let's aim for Tuesday. I'll let you know if I can make Sunday after all as far in advance as possible.

Cheers!
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Re: Rolling Thunder BBL Season 7

Postby id3nt1ty » Thu Nov 19, 2015 1:52 pm

Yes you are. I wrote some excellent fluff about David Bowie's meat chaffing against Deeproot's wood but then I accidentally closed the window and lost it all. In hind sight it might be a good thing it got lost.
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Re: Rolling Thunder BBL Season 7

Postby Abomination » Fri Nov 20, 2015 5:17 am

I think Moose has been pretty busy. Moose, if you're down, perhaps we can both meet up one hour before the normal games this Sunday and finish our game.

Speaking of the cup, you should put up a cup qualification table picture, Comish! Or maybe there already is one and I'm just missing it...

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Re: Rolling Thunder BBL Season 7

Postby Moose » Fri Nov 20, 2015 9:00 am

Sounds like a plan abomination will see you then.
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