Feature Wish List

Our own Blood Bowl stats/fixtures database system.

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id3nt1ty
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Re: Feature Wish List

Postby id3nt1ty » Sat Feb 06, 2016 10:44 am

Could the competition page show the current seeding based on the season's cup statistic please?
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Idanmel
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Re: Feature Wish List

Postby Idanmel » Tue Feb 09, 2016 11:25 am

I don't know if it's been requested yet... Could you add Team Value in the league table?

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Re: Feature Wish List

Postby Gandalf » Tue Feb 09, 2016 1:34 pm

Idanmel wrote:I don't know if it's been requested yet... Could you add Team Value in the league table?


I will do this at some point after this related bug has been fixed... ie I think underlying team value is more appropriate in the league table than the current team value (which takes off the value of any players who are due to miss the next match).

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Re: Feature Wish List

Postby Idanmel » Tue Feb 09, 2016 1:34 pm

Cool!

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Re: Feature Wish List

Postby Raveen » Tue Feb 09, 2016 1:47 pm

If you ever add a scheduling page it should report TV for upcoming games (to allow people to plan their inducements without mental gymnastics :) ) but I agree that base TV is better for reporting in the table.
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lawastooshort
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Re: Feature Wish List

Postby lawastooshort » Thu Feb 11, 2016 7:21 pm

Perhaps the competition page, currently showing casualties, could show various stats - casualties, TDs, etc. with the current and projected totals. I like the colourfulness.

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Re: Match log functionality now open for testing!

Postby DaigaroOgami » Mon Feb 29, 2016 9:45 pm

The graphs don't accurately represent the match - it says ID only got two casualties Vs Lizards but I've seen evidence of 4 bodies in the Dead & Injured dugout.

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Re: Match log functionality now open for testing!

Postby Gandalf » Mon Feb 29, 2016 11:05 pm

Not a bug - BBDB is entirely correct. Casualties = injuries inflicted by the team; these are incidents that get you 2 SPP. If you look at the player listing you can see that only two players on id's team have something in the CAS column.

There are other ways of players getting injured (failed dodge, crowd surfs, wizards etc.) and this will be the difference (see the INJ column though this column also includes apoth'ed injuries, so it is possible for a non-Decay player to get multiple injuries in a match).

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Re: Match log functionality now open for testing!

Postby DaigaroOgami » Tue Mar 01, 2016 9:05 am

Well, in that case I'd suggest changing the format that you present the data in then; because those graphs don't accurately represent the match.

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Re: Match log functionality now open for testing!

Postby lawastooshort » Tue Mar 01, 2016 9:41 am

Or have injuries caused and injuries sustained?

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Re: Match log functionality now open for testing!

Postby Raveen » Tue Mar 01, 2016 10:19 am

I'm with Gandalf on this one, for better or worse a causality in Blood Bowl is one caused by a block to the ground.

Could a new start be added to show depitchings that would include everything?
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Re: Match log functionality now open for testing!

Postby lawastooshort » Tue Mar 01, 2016 11:27 am

Or to the face.

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Re: Match log functionality now open for testing!

Postby DaigaroOgami » Tue Mar 01, 2016 12:02 pm

Yeah Rav, why would you Block the Ground?

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Re: Match log functionality now open for testing!

Postby Raveen » Tue Mar 01, 2016 12:04 pm

I don't know but I've seen Percy do it many times so it must be good for something right?
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Re: Feature Wish List

Postby Gandalf » Tue Mar 01, 2016 1:15 pm

Last 8 posts moved from the match log functionality post. Most of the team match stats (basically everything currently in the table above the graph) come directly from the summary info provided in the save file, they are what Cyanide say they are, no derivation of data happens at my end. Any suggestions that they are wrong will most likely be met with a "no they are not". :)

It seems the discussion has moved into a change request to what data is in the graph. Re-doing graphs is not on my radar at the moment... as the stats in the graph are correct, and useful, and there are many more stats on the screen that users have access to. If anything, I could add the injured total to the team stats (ie the data above the graph) though as I mentioned earlier that will still include injuries that did not take effect due to apothecaries.

Also, id is looking into a match report image generator... so you could ask him. However he will still be using my data. So if I included the total injuries then he could use that info.

edit: I actually answered the original question on the website some time ago. It's the last question on the help page. http://gandalfgames.net/bbdb/faq.php


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