The new Amazon takes Morg, a bribe and a couple of babes. The weather is good.
Nurgle win the toss and elect to kick off. Morg starts off as he means to go on by rolling pushes. Then a blitzer kills a rotter I put on the front line! I'm feeling rather pleased with myself here as I was torn between putting a skill-less rotter or one with wrestle on the front line, and I chose the latter. Anyhow, amazon collect the ball in the backfield and the sign-based Nurgleites start bashing dodgy amazons around. As they have a lot of block, the dodgyness of the amazons isn't a huge barrier. So long as I wasn't targeting blitzers. I clog up one side so the amazons move to the other, where the Beast is. They get round the side but I have a chance to close the ball carrier down. However I make an error and decide to hit someone with the beat first, who rolls unfavourable dice and ends my turn early. Looks like an easy run-in for the Amazons which they do so in turn 6 as I was starting to get a few players towards the ball carrier.
So! 2 turns for a slow team to score before the half is out. With 8 people on the line of scrimmage, the kick-off lands right in the arms of my fastest player. I bash/blitz some gaps and he's through, with my second fastest player right behind him. The ball carrier gets knocked over meaning my only chance is a pickup and 2xGFI to score with the ball in some tackle zones. I manage to hit an amazon into the ball which fortuitously bounces loose making the pickup easier, and with 3 seconds left of the half my MV6 pestigor pulls off the 3x2+ rolls to score. 1-1 half time.
Second half I take it nice and slow and beat the living daylights out of amazons. I KO quite a few but injuries elude me. Meanwhile my fastest player (who got a +MV) gets killed by the amazons!!! rude. Then...
Turn 16, I have one space to move to score, but instead I hit people. Because, y'know, I have block and they are 2 dice blocks, so it's a 1 in 1,296 chance to result in a turnover (quadruple skull) since I have a reroll and I'm annoyed my team have inflicted a total of 1 injury all game. First block results in a KO. Second block results in a quadruple skull.
Idan was very nice about it. Ultimately I was fortunate to be 1-1 at half term anyway. Idanmel made less mistakes, and it was mainly the higher value/skills of my team that were going to carry me to victory, aided by Morg having a sub-standard game.
Neither of us could really complain about the dice, apart from my turn 16. I would totally do what I did that turn again though, unless the stakes were even higher, eg score to win the league/cup.




