Wizards!
Re: Wizards!
Whatever happened to the sacrificial goat?
And anything special we should prepare for the parade? Thyme soup for everyone, Andronicus?
And anything special we should prepare for the parade? Thyme soup for everyone, Andronicus?
Re: Wizards!
Join Uther.
Re: Wizards!
Agrippa, satisfied with the first round, leaves the zombie standing idly near the fighting ground... Vernicent's ordeal has brightened up his mood, and he no longer felt the stinging grudge like before. And then indeed, the mage put up a good show, so it was fun...
While the rest of the fights were going Agrippa decided to check out the fortune teller, and, to attract less attention, tries to sneak into the tent via lifting one of the sides of the wall rather than going through the main entrance. He then quietly tries to evaluate his surroundings and understand what he got himself into...
While the rest of the fights were going Agrippa decided to check out the fortune teller, and, to attract less attention, tries to sneak into the tent via lifting one of the sides of the wall rather than going through the main entrance. He then quietly tries to evaluate his surroundings and understand what he got himself into...
Re: Wizards!
R'rud looks up in surprise as one of the sides of the dark fortune teller tent is lifted, letting in the light. A person enters the tent, which R'rud recognizes as the confused young man he met in the streets earlier that day. How strange. R'rud moves over and confronts the fellow.
Re: Wizards!
Grab some food and some drink (Mostly food though) and head over to watch the fights
Re: Wizards!
Agrippa stares blankly (again) at R'rud and, a few seconds later, while looking around himself he replies :
"Ehh... I was going to bring you that paddle you enjoyed this morning.. but I think I left it somewhere, give me a second to grab it" - He then leaves the same way he entered, leaving R'rud standing there confused (:P).
Agrippa, upset with his failure, still decides to find out what fortune teller is about, so a few minutes later, he sneaks back to the tent, waits for people to start having a chat inside, and, lying prone on the ground, crawls under the cloth, out of everyone's sight...
"Ehh... I was going to bring you that paddle you enjoyed this morning.. but I think I left it somewhere, give me a second to grab it" - He then leaves the same way he entered, leaving R'rud standing there confused (:P).
Agrippa, upset with his failure, still decides to find out what fortune teller is about, so a few minutes later, he sneaks back to the tent, waits for people to start having a chat inside, and, lying prone on the ground, crawls under the cloth, out of everyone's sight...
Last edited by xJammer on Thu Nov 21, 2013 7:50 pm, edited 1 time in total.
Re: Wizards!
R'rud is just abashed (again) about the strange, sneaky man. Let's see what the fortune teller has to offer.
Re: Wizards!
Fight three is about to begin! Fenlander faces down a young warrior lady, who is giving her quite the looks... bedroom eyes in the battlefield is just... well, odd. Before Fenlander even knew what was happening, the lady smashes the flat of her blade across his helm, dashing behind him and catching him in a death grip... before kissing him on the neck.
Wait, what?
Startled slightly, Fenlander however reacts by smashing his staff (haha) into his opponent's chin, sending her spluttering (haha) back, breaking the hold. both fighters then charge each other with their weapons, only for it to dissolve into a wrestling match that isn't exactly the most wholesome viewing for the kiddies..
Fenlander comes out the better looking one however, when he throws the crazy girl down the stage, claiming victory. The court jester was so impressed that he gives him the choice to choose his next fight - the barbarian, or.. Agrippa.
Meanwhile, in the fortune teller's tent...
After a brief exchange between Agrippa and R'rud, the former as well as Uther turn to the fortune teller who offers the following:
1. To divine your future!
2. To improve your luck!
3. To throw a curse at someone... for a price.
Agrippa watches..
No other requirements are in place for the auspicious day except that you enjoy yourselves! To that, Andronicus and whoever else who aren't otherwise occupied goes to watch the fights, cheering and eating, but mostly eating.
Wait, what?
Startled slightly, Fenlander however reacts by smashing his staff (haha) into his opponent's chin, sending her spluttering (haha) back, breaking the hold. both fighters then charge each other with their weapons, only for it to dissolve into a wrestling match that isn't exactly the most wholesome viewing for the kiddies..
Fenlander comes out the better looking one however, when he throws the crazy girl down the stage, claiming victory. The court jester was so impressed that he gives him the choice to choose his next fight - the barbarian, or.. Agrippa.
Meanwhile, in the fortune teller's tent...
After a brief exchange between Agrippa and R'rud, the former as well as Uther turn to the fortune teller who offers the following:
1. To divine your future!
2. To improve your luck!
3. To throw a curse at someone... for a price.
Agrippa watches..
No other requirements are in place for the auspicious day except that you enjoy yourselves! To that, Andronicus and whoever else who aren't otherwise occupied goes to watch the fights, cheering and eating, but mostly eating.
Re: Wizards!
With the unlucky ripping of his disguise and the following flogging fresh in mind, R'rud chooses option 2: improve his luck.
Re: Wizards!
[Drakon, can we get at least the description of the fortune teller? i.e. whats inside the tent, who is the person, etc]
Re: Wizards!
[quote="xJammer"]
[Drakon, can we get at least the description of the fortune teller? i.e. whats inside the tent, who is the person, etc]
[/quote]
Righto. She's a crone-y looking old lady, complete with giant pointy nose with warts and all, clad in a red dress. She has a matronly air about her, quite like Ibun. The tent is dark, so you can't see anything. Its lit with a lamp which throws odd shapes around the tent.
[Drakon, can we get at least the description of the fortune teller? i.e. whats inside the tent, who is the person, etc]
[/quote]
Righto. She's a crone-y looking old lady, complete with giant pointy nose with warts and all, clad in a red dress. She has a matronly air about her, quite like Ibun. The tent is dark, so you can't see anything. Its lit with a lamp which throws odd shapes around the tent.
Re: Wizards!
Wow, R'rud must have had amazing eyes to see me inside of that thing... Anyhow, Agrippa decides, while carefully listening to the wizard and his sidekick, to slowly snoop around for magical tools and anything else that might feel (in his hands) useful, which he then carefully places close to tent wall, to pick up later after he exits. After the visitors leave the tent, Agrippa will crawl close to the door, stand up, and approach the crony old lady like as if he entered the tent from there in the first place. He will then ask her to ... (waiting for Uther's reply first)
Re: Wizards!
In a dark tent raising a flap in broad daylight lit up your sillouette like a christmass tree. Nothing amazing about it.
Re: Wizards!
Uther considers for a moment cursing those bastard chancellors of the college of magic.
He then briefly considers placing a curse on Fenlander in revenge for his mockery, but thinks that would be a waste (Uther is sure he can be more subtle than that)
Uther therefor decides to divine his future, hoping for wealth, wine and women....
He then briefly considers placing a curse on Fenlander in revenge for his mockery, but thinks that would be a waste (Uther is sure he can be more subtle than that)
Uther therefor decides to divine his future, hoping for wealth, wine and women....
<Remember to put something witty in here>




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