Lets try a quick example with this :
http://www.twiddla.com/1444867The black borders are not passable ("tall wall")
Blue circles are passable objects that you can also take cover by (in this case these are explosive barrels, no armour, 150 health, explode dealing 50 damage in 3x3 square with sqrt falloff, i.e. 50 damage to center, 7 damage to 3x3 ring around it, all damage is always rounded per batch)
The red squares are enemies. They somewhat resemble a soldier, but from this distance its hard to say, you are also not sure what they are carrying (hard to tell at this distance). You know that there are no friendlies in this area. Normally you would also see which way these guy are looking at, but for now assume it doesn't matter.
You are a rookie, having 100 Time units (TU). Walking takes 20 TU per square, 28 TU for diagonal move, turning takes 5 TU per 45 degrees. You also have 100 health.
You have a choice of weapons :
(Damage; Range; Accuracy; Time to Fire; Time to Reload; Clip Size)
Fist : D 10; R 1; A 90; TF 50; TR 0; CS inf;
Pistol : D 20; R 3; A 30; TF 25; TR 100; CS 12 (comes with 3 clips of ammo)
Crude Shotgun : D 30/R; R 2; A R*30; TF 50; TR 50; CS 1 (comes with 12 rounds)
Crossbow : D 25; R 3; A 40; TF 50; TR 50; CS 1 (comes with 20 bolts)
Choose one weapon and lets give it a go. (We will start tomorrow, for now just write up your names on the whiteboard and choose a colour for yourself).
This is just a test run, I want to make sure that the whiteboard works, people will understand the mechanics, and its not too tedious for a forum game ^^. (its a lot more complex than wizards though :/)
P.S. By playing test version, you do not have to play the full game afterwards, this is both for me to adjust the game to fit forums, and for you to find out whether you want to play it

P.P.S. This game is not just about randomly moving around, once the real things starts, we will get background stories, the background story for the world, and we will all have to RP our way through the tunnels

