Postby Gandalf » Wed Jul 08, 2015 12:39 pm
Rav - I haven't seen a calculator that can deal with the sort of complicated multi-dice multi-skill situations I will try to be dealing with here, but if there is one do point it out.
So then, snotlings! The weakest and cheapest player in the game, at 20k, and a strength of 1. At least they have dodge to aid in their futile fight for survival.
Problem - what are the chances of getting a snotling off the pitch?
Assumptions
- All blocks are 3D blocks (a regular ST3 lineman vs. a snotling will give 3D block)
- The snotling does not have block or wrestle (requires doubles and living long enough to get it)
- Attacker does not roll triple red skull (1 in 196 chance) or nothing better than both down if he doesn't have block (1 in 27 chance). I suspect a team re-roll would be used in either of these cases anyway.
- If the attacker fails to knock over the snotling, it is not re-rolled (it's rarely worth it, unless he has the ball)
Scenarios to consider
- Attacker having no block-related skills
- Attacker having block or tackle (they are equal in their ability to get a snotling on the floor)
- Attacker having block AND tackle
- Attacker has mighty blow
Working out
Chance of knocking over a player. With no skills, there is only one side of the dice that will result in the snotling being knocked over. With 3 dice this is a 42.1% chance. This increases rapidly though if you have block or tackle, to 70.4% (1 minus 2 thirds cubed), or a massive 87.5% if you have both.
Chance of injuring a player - With a pathetic AV of 5, you only need a 6+ to break armour. This is a 26/36 chance, or 72.2%, or 83.3% if you have mighty blow! Having crunched the numbers, the overall chance of injuring one - given a successful block - is 12.04% without mighty blow, or 21.91% if you have mighty blow. KO chances are 18.06% or 24.8% chance respectively.
Overall ...
The chances of stunning/injuring a snotling, given the assumptions listed, are....
No skills..... 7.61% / 5.07%
Mighty blow... 10.47% / 9.23%
Block or tackle 12.71% / 8.47%
Block and tackle... 15.80% / 10.53%
Block or tackle, and mighty blow 17.48% / 15.42%
block, tackle and mighty blow 18.63% / 16.44%
Conclusions
Obviously, snotlings are going go get splattered, a lot. So have plenty in reserve.
When I lose 2 or 3 snotlings to unskilled players in 1 turn, I am justified in feeling unlucky!
Having block or tackle makes a huge difference, taking the depitch chance from 12.7% to 23.2%.
Mighty blow is traditionally seen as the injury-causing skill - and it does beat block/tackle in this case but only just. Block/tackle gives a better deptich chance than MB. However one of those skills plus MB beats both of those skills. It might be interesting to run similar numbers on a wider variety of cases - higher armour, less block dice etc.