RT BBL S6 - Week 10/9 6th September 2015

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby Gandalf » Sat Jul 25, 2015 7:10 pm

A lo-tech manual solution? Also doable I guess :p but involves no fun coding...

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby notjarvis » Sun Jul 26, 2015 8:38 pm

Just set the notifications in your Board Control panel to email you when your name is mentioned.

Then Get Rav or whoever posts the games to mention all the people involved in the post....
<Remember to put something witty in here>

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby notjarvis » Sun Jul 26, 2015 8:51 pm

The Amazons and Orcs drew 1-1

Inducements - the Orcs Took a Black Orc with Tackle
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Orcs Received

First half

- Orcs picked up the ball and Drove down the pitch (the Mercenary Black orc injured someone on the first turn).
- A lot of hitting ensued, but eventually the Orcs score with 2 turns left to the half
- The Amazons manage to manufacture a small chance to score at the end of the half, but Nuffle doesn't favour them. They do however injure the Orc Thrower (the only lvl 2 player on the team!) and the apothecary only gave the choice to kill him instead.


Second Half

- The Amazons receive then fail to pickup the ball twice.
- in this time the Orcs manage to blitz through and pickup the ball with the Loner Lineman.
- The orcs luck with block dice seems to have collapsed though, and the lineman is left exposed
- The Amazons get the ball and saunter down the pitch and score late, knocking over orcs (or letting them knock themselves over)
- The orcs fail miserably to throw the Goblin down the pitch.


After Match
Orcs sacked their now strength 2 Thrower (he'd be useless as a ball carrier)
They only rolled 30k winnings (now have 60k), so couldn't afford a new thrower or black orc. They will start the next match with 9 players, and none of them Level 2.

Notes
Lack of any level ups are really beginning to tell, it was palpable that the Amazon had more tactical options, with Guard and extra block and stuff making them competitive versus the Orcs superior strength.

Dice
I had an advantage on D6, but the 2D6 and block dice were clearly to the Amazons advantage throughout.
<Remember to put something witty in here>

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby Gandalf » Sun Jul 26, 2015 10:20 pm

Nurgle bumble their way to another victory to make the title race more interesting, as Skaven forget how to handle the ball!

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Pre match
Skaven have 250k, opt to take two linemen (one with kick, the other I dunno).

First half
Nurgle win toss and Skaven receive. Nurgle slowly put pressure on the Skaven and leave a Nurgle Warrior in the backfield to stay close to the gutter runner waiting to receive (ie, so he is affected by Disturbing Presence). On turn 3 or 4, the Skaven make their move, dodging (or walking?) through a gap and throwing a short pass to aforementioned catcher - but what's this? A double 1! The throw fails. Nurgle swoop in and needing a 2+ to pick up the ball, manage it with a re-roll, but can only get 2-3 players near the ball, because they are slow. Skaven abandon previous tactics and send everyone they have at the ball. It goes loose, and needing a 2+ to pick it up, succeed after a re-roll (you seeing the pattern here yet?!). With a mob of 7 players around the ball, the Nurgle manage to find the right player to hit to get the player with the ball loose of the mop, who gets blitzed and the ball is loose. I try to pick it up, but roll a double 1!!! Seriously?! With 2-3 turns left of the half, the Skaven are mostly screened off from the ball. After yet another failed pick up, eventually the ball is picked up AND handed off to a Pestigor (huzzah!) and it looks like he is going to score on turn 8. However a brave line rate passes 2 GFI (amazing stuff considering all the 1s we were rolling) to force a dodge roll to score. With no re-rolls left, Gandalf thinks the best choice is to try and blitz that player away, but rolls double both down, and a calamitous half ends 0-0.

Second half
Skaven kick off with an interesting formation, and a resolution to go for the win, even if that results in a loss. No draws for the 13th Doomwheel today. Both teams get an extra re-roll. Some good opening blocks/blitz and No Entry finds himself next to 3 or 4 Skaven, well played chap. Then my AG4 player tries to pick the ball up and of course rolls a 1. Thankfully this was the end of the absurd run of failed ball handling skills. The Skaven manage to push the Beast away and send some players out into interesting areas. Nurgle respond by moving the ball into the middle of the pitch where they are well-protected, however in a move of idiocy the wrong pestigor had the ball (ie, not the one with dodge/block) and the Skaven manage to knock it loose. It bounces around a bit but eventually after more hitting the Nurgle pick it up and later hand it off to the correct Pestigor. It's a full-on brawl as the Skaven try and get the ball loose and the Nurgle hit everyone they can. Tension runs high as the Pestigor move into position for a T16 TD. The Skaven make a tactical blunder in defending and only manage to push him back a square, needing a GFI is required, with a couple of players in the way. However there is no mistake this time as 2 players are knocked over and the GFI is made (I had a re-roll in hand). 1-0 to the Nurgle.

Can the Skaven score a one turn touchdown? No, however the kick-off goes basically to the line of scrimmage, where there are 3 Disturbing Presences, as a result Abom manages to engineer 6 failed catches and a failed pick-up all in one turn. Surely some kind of record?!

Dice
There were many absurd moments in the game, especially the first half, and Abom seemed to come off worse from it. However D6 shows Abom was average and I was slightly below (4 1's and a failed 2 in 9 attempt to pick the ball up ::) . Again goes to show how the simple stats can hide a more complex picture. Abom's bad rolls definitely hurt me more than mine. A draw at half-time felt pretty fair as I only really had the chance to score due to repeated calamity from Abom's D6.
Armour rolls were pretty average, but injury rolls were poor for both of us - Abom breaking armour 3 times and getting stunned every time, and I injured 1 player in 13 armour breaks (expected value = 2.1666).
We had equal success in blocks - his dodge versus my ST4 balancing out I suppose. Perhaps I had a slight edge in the actual dice, but nothing particularly noticeable IMO.

Player of the match
My MVP went to my AG4 guy - didn't deserve it frankly, a guy there for his ball handling skills abjectly failed at it. I would've given the award to the Nurgle Warrior Give Way, who carried out an impressive 12 blocks in the course of the match, finally injuring someone at the 12th attempt and thus earning him a normal skill. He was the only player to level up on either side, not too surprising given the lack of SPP handed out today.

A look forward
Well, with 3 wins out of 4 I'm probably 3rd favourite for the title but I don't quite know how I managed to sneak a win again. I have played better than that and lost before, many times. I'm not looking good for the cup though. People seem reluctant to hit me (or is that just Foul Appearance?) and to score against me (conceded once in the first match, 3 clean sheets since). With CDworves up next, I should get hit at least a bit more, though It's A Sign were cheered by Coach Rav's comment the other week about struggling versus ST4 teams. They are the two least-knocked-down teams in the league so who knows how it's going to turn out. Nurgle's next 2 after that are against the Humans and the Vampires, so that could be pivotal in deciding the title. CDworves are 4th in line for the title though, so they have incentive enough to win. The 4 of us have a lot of matches still to come between us so there should be some fun spectacles in the second half of the season.

The Skaven stuck to their guns and tried to get a score in the second half rather than stalling, however they still did a decent job at that. For them it's the orcs next, a matchup of depleted teams with few skills. No idea how that will go. A maiden Skaven win will put them right into the very congested mid-table fight, whereas an Orc win will keep alive their slim title chances.

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby Moose » Mon Jul 27, 2015 12:05 pm

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Story: After victory against the short pony chaos lovers and a fun draw against the filthy ratlings, the lizards had a second chance against their hated enemies the warriors of chaos but instead of the pestilent plague lovers this time they would face off against the insane blood hungry devotes of korne. The lizards knew their chance had come and they must give everything to win.

Inducements: Even after the poor show of the slan mage league last time the lizards trust in their lords powers and get a wizard,

First Half: The match started off civilized with the lizards receiving and then running around their own half in a delay tactics before running up the feild on their 8th turn to score. (notable event a couple of saurus manage to get shiny deamon off the pitch, but he remains unharmed)

Second Half: Enraged by the lizards arrogant tactics the Korne team go into a murderous frenzy badly hurting 6 players due to a misclick the krozicor in an act of supreme stupidity gives himself a serious concision instead of being pushed back. meanwhile a bloodthurster makes his ways slowly up the pitch only to be struck by a wizards bolt and for a cheeky skink to take up the ball then run most of the way up the pitch hand it to his mate and then score ending the game at 2-0.

An unexpected victory for the lizards, but the act cost them dearly will the team ever recover form so many injuries, and starting their next match with 9 players.

The lizards had claimed victory against the minions of chaos and made their ancient masters proud, but at what price?

Apologies for the short write up really busy at the moment
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Re: RT BBL S6 - Catchup - 26th July 2015

Postby id3nt1ty » Mon Jul 27, 2015 12:45 pm

No worries, it's a good write up. It was a good match too, well played!

I'm gutted I didn't take into account how far that kroxigor could move, other wise Amy Whinehouse would have had your ball carrier in the first half. I was a bit surprised when your ball carrier ran away instead of making the most of the hole you had in my defense in around turn 4 or 5, but it was the right thing to do!

Having to receive such a deep kick, and then failing to pick the ball up really put back my second half plan as I had to try and score fast if I wanted to win. My ball carrier (Cecilia?) got within two squares of the end zone before getting wizarded, scattering the ball into the waiting skinks paws. The skink then lobbed the ball down the field to another skink, whom I pushed off the field. I was surprised by the pass too! The ball got chucked back in where another skink could pick it up. Again it all came down to a dodge by Amy Whinehouse, but she failed (again) and that was that.

From what I remember about my quick look at the dice was that you were really luck with the D6 and I was really lucky with 2D6. The block dice were similar for both of us, but with an above average amount of attacker/both downs.
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Re: RT BBL S6 - Catchup - 26th July 2015

Postby Gandalf » Mon Jul 27, 2015 12:57 pm

id3nt1ty wrote:From what I remember about my quick look at the dice was that you were really luck with the D6 and I was really lucky with 2D6. The block dice were similar for both of us, but with an above average amount of attacker/both downs.

Yes that's what I remember from my quick look at it too, the dice neatly reflecting the result you won the bashing battle (2D6) but lost the scoring battle (D6).

The skink then lobbed the ball down the field to another skink

But the match stats say there was only 1 pass which was yours?!

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Re: RT BBL S6 - Catchup - 26th July 2015

Postby id3nt1ty » Mon Jul 27, 2015 1:02 pm

I think the pass failed, but was easily gathered up. But gathered up on the sideline, so I got my one and only surf of the game. Moose surfed me at least twice, one of those being Shiny Demon!
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Re: RT BBL S6 - Catchup - 26th July 2015

Postby Gandalf » Mon Jul 27, 2015 6:38 pm

I always assumed passes meant non-fumbled throws. I guess going by your description it actually means either accurate passes, completed passes or caught passes instead. Every day's an education...

Poor Shiny demon. He gets such a hard time of it. :p

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Re: RT BBL S6 - Week 6 2nd August 2015

Postby Raveen » Fri Jul 31, 2015 12:46 pm

This week it's...

13th Doomwheel vs E.L.O.

Brave Harts vs Club 27

It's A Sign vs Azorgh Rock-Knockers
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Re: RT BBL S6 - Week 6 2nd August 2015

Postby id3nt1ty » Fri Jul 31, 2015 1:11 pm

I'm pretty sure I'll be back by eight on Sunday, but I'm going camping on Saturday and can't guarantee I'll be promptly online. I'll keep you informed.
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Re: RT BBL S6 - Week 6 2nd August 2015

Postby Red Lion Three » Fri Jul 31, 2015 1:42 pm

Okay, no worries. The Lion will be resting under a shady tree for his prey to appear.

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Re: RT BBL S6 - Week 6 2nd August 2015

Postby Raveen » Fri Jul 31, 2015 3:00 pm

Here comes a Dentist with a bow...
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Re: RT BBL S6 - Week 6 2nd August 2015

Postby Gandalf » Sun Aug 02, 2015 8:56 pm

Nurgle - Chaos Dwarves
====================

Nurgle received. Some hitting happened. Trudy Lies (the AG4 one) picked the ball up and stood at the back. The CDworfs responding with a little bit of hitting themsleves, but mostly marking people and sending the bull centaurs downfield. I then made a dogs dinner of a turn, running out of time, having to re-roll a dodge I never meant to do and finally letting the ball go loose partyl due to having used my re-roll already.

The bull centaurs pounced on the ball and I scrambled to get it back. This turned the match into two separate simultaneous matches - the more elite/agile players around the ball in the Nurgle backfield, and everyone else bashing in the middle of the pitch, unable to really help with the ball situation. The ball-fight swung one way then the other as we blitzed, blocked and picked-up for supremacy. Eventually a pestigor managed to break free and lumbered forwards towards the rest of the fight....

... when the network connection failed. It was my turn 5 I think.

A shame, it was a fun match, an interesting start and we were both left wondering how it would've turned out. Would the bull centaurs have got up and harassed the ball carrier again? Would the nurgle force a gap and lumber towards the line before the clock ran out? Or, more likely, would the half have descended into a punch-up quagmire in the middle of the pitch?

Notes on dice - both teams were hard as nails - 2D6 successes were very hard to come by. Rav's GFI luck has to be seen to be believed. Sure Feet basically means "fail your first GFI attempt" :p It felt like I was a bit fortunate to come away from the ball fight with success. Having a mini-game between 2 bull centaurs, a goblin, 2 pestigors and a rotter was kinda fun and an interesting challenge though.

====================

Rav was feeling pretty tired so didn't want to play, fair enough. Does Tuesday work for you?

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Re: RT BBL S6 - Week 6 2nd August 2015

Postby Red Lion Three » Sun Aug 02, 2015 8:58 pm

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Kick-off:

Khorne kick off and... a rock is thrown onto the pitch. Dave Alexander suffers a fractured leg and the Club are down to 10 before anyone has moved. Could this set the tone for things to come?

The Amazons advance on their right hand side, with the ball carrier shielded by a line of ladies. Which looks like good defence... until the very first move of the Khorne reply. Shiny Demon blitzes through the line, breaking the jaw of Irma Nator. So much for "stand firm". Shiny then advances and marks the ball carrier. Who tries to dodge and falls down. The ball lands next to the shiny one, who looks at it in perplexity. You can't bash it, or eat it, what's the use?

It doesn't look good for the Zons. Most of the team are tied up in the middle. Yet Claire Andpresentdanger sees an opportunity: she picks up the ball despite the looming shadow, throws a long pass (, re-rolls). and its caught by a marked catcher, who dodges and then GFIs twice to score. If this were Monopoly, this would be picking up "Get out of Jail Free" and passing Go at the same time. The luck seems to be with the Zons...

Kick-off 2:

The Club get an extra team re-roll. Not bad. The ball goes straight into the arms of one of their players on the left hand side, up near the front. Again not bad - though it fixes the angle of attack for the moment. The Club advance, with an immense sequence of pushes moving the whole line of scrimmage downfield. In reply the Zons get stuck in and injure Linda Jones. Its a nasty one - -1 MA. So D. Boon "Badly Hurt"'s Faith Off. The injuries are being traded thick and fast.

Although the Zons get up to the ball carrier, the Khorne hang on to it and it heads towards the other side of the pitch. Thelma Lieschenmann attempts a 1-D block, and ends up, well, um, dead. And the apothecary can only make them deader. Oh dear.

The Zons mark up the Khorne on the right, but they get enough players to help the ball carrier (after Shiny gets up from his self-inflicted GFI rest on the floor) to score with the final action of the half. 1-1 at half time. And in true honours-even fashion... id is going to summarise the second half. Good stuff! It could yet go either way...


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