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Gandalf wrote:Wood Elves & Halflings star in "how not to block"!!!
Also, treemen suck.

notjarvis wrote:More to write tomorrow but the 69% blocking success rate for the Undercheesers was quite extraordinary
lawastooshort wrote:notjarvis wrote:More to write tomorrow but the 69% blocking success rate for the Undercheesers was quite extraordinary
Was it? – I mostly only did 2d blocks, nearly always with Block/Wrestle and mostly not against Block, so it’s probably about expected?


ERgh, that looks horrible. Thank you guys for having that Match Of Skulls so the rest of us don't have to.
Raveen wrote:A 2D block with Block/Wrestle against no block/wrestle has a 75% chance of succeeding if you class success as the opposing player lying down.
factoring in that some blocks in the game will have been 1D or Block vs Block, 69% is quite possible as an expected blocking average.



The Underworld rolled 5/28 2 Dice block rolls in this way, which is significantly lower, around 18%
Block featured in Merely 2 of the 22 successful Blocks
Gandalf wrote:Come v2 of the website all these stats and probabilities will be accessible to all. So you can see at a glance what skills were involved in every block, and a block probability percentage for each block & overall.
This is definitely moving into "put it in the stats thread" territory, but...The Underworld rolled 5/28 2 Dice block rolls in this way, which is significantly lower, around 18%
Yes it's lower but not in a significant way - it's only 2 dice rolls below average. The chances of getting 5 or fewer failures out of 28 is about 14%. So not high but not tiny either. For comparison the chance of getting exactly 6/28 is 16.4%, and 7/28 is 17.1%. So 5 or less, 6 or 7 are all similar chances. If it was 4/28 then the odds on that are around 1% so would be statistically significant.Block featured in Merely 2 of the 22 successful Blocks
Isn't this an irrelevant stat - assuming BBM treats wrestle as a "success" you should be counting block & wrestle.


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